About Blueprint we provide
The blueprint and guides we provide are designed to show how our products will look in Unreal Engine. Please be aware that the blueprint is based on the Advanced Locomotion System V4 by LongmireLocomotion, That can be acquired through the Unreal Engine Marketplace or created within your Unreal Engine project.We do not hold the rights or ownership of this blueprint.
We provide the child blueprint for the animations, which means it contains the specific animation sequences and adjustments.
To use this set effectively, you must first obtain the main blueprint that includes the fundamental character movement logic and settings. Our child blueprint enhances and customizes with these base functionalities.
If you need advanced detail of this blueprint, check out this Discord from LongmireLocomotion for more detail.
How to install ALS Blueprint
What you need to get :
"RPG_BasicMove_BP" folder (Character blueprint, Animation blueprint, and Retarget blueprint)
Input keys
How to install ALS and setup RPG Blueprint :
1.get Advanced Locomotion System V4 and create new ALS project.
2.open ALS project and migrate "ALS_GameMode_SP" to your project "Content" folder.
3.hard import our "RPG_BasicMove_BP" folder into your your project "Content" folder.
Now your content folder must be contain this 3 important folder.
AdvancedLocomotoonV4
RPG_BasicMove
RPG_BasicMove_BP
4.open your project
In Edit > project manager > Engine Input > Import..(on top right)
Import "Input_ALS" file that we provide.
5.go to Enummerator "ALS_OverlayState" and Add 3 new enummerator
"Normal_A"
"Normal_B"
"Normal_C"
6.Compile the RPG blueprint to check any error.
7.Set GameMode in world Detail.
GameMode Override = “ALS_GameMode_SP”
Default Pawn Class = “BP_RPG_FemaleUE5_CH” or “BP_RPG_FemaleUE4_CH”
Enjoy the Experience!!!